The Cauldron is a Mixed Reality game leveraging Meta Quest 3's advanced features, including room scanning, hand tracking, and room retexturing, to create an innovative and engaging user experience. Developed over four months by a team from India, the US, and Canada, my role as the XR designer focused on ensuring an intuitive and groundbreaking experience while navigating cross-cultural collaboration and time zone challenges.

The Cauldron is a Mixed Reality game leveraging Meta Quest 3's advanced features, including room scanning, hand tracking, and room retexturing, to create an innovative and engaging user experience. Developed over four months by a team from India, the US, and Canada, my role as the XR designer focused on ensuring an intuitive and groundbreaking experience while navigating cross-cultural collaboration and time zone challenges.

The Cauldron is a Mixed Reality game leveraging Meta Quest 3's advanced features, including room scanning, hand tracking, and room retexturing, to create an innovative and engaging user experience. Developed over four months by a team from India, the US, and Canada, my role as the XR designer focused on ensuring an intuitive and groundbreaking experience while navigating cross-cultural collaboration and time zone challenges.

SPOILER ALERT!!!

SPOILER ALERT!!!

SPOILER ALERT!!!

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