


The Cauldron is a Mixed Reality game leveraging Meta Quest 3's advanced features, including room scanning, hand tracking, and room retexturing, to create an innovative and engaging user experience. Developed over four months by a team from India, the US, and Canada, my role as the XR designer focused on ensuring an intuitive and groundbreaking experience while navigating cross-cultural collaboration and time zone challenges.
The Cauldron is a Mixed Reality game leveraging Meta Quest 3's advanced features, including room scanning, hand tracking, and room retexturing, to create an innovative and engaging user experience. Developed over four months by a team from India, the US, and Canada, my role as the XR designer focused on ensuring an intuitive and groundbreaking experience while navigating cross-cultural collaboration and time zone challenges.
The Cauldron is a Mixed Reality game leveraging Meta Quest 3's advanced features, including room scanning, hand tracking, and room retexturing, to create an innovative and engaging user experience. Developed over four months by a team from India, the US, and Canada, my role as the XR designer focused on ensuring an intuitive and groundbreaking experience while navigating cross-cultural collaboration and time zone challenges.
SPOILER ALERT!!!
SPOILER ALERT!!!
SPOILER ALERT!!!